Campaign: Dark Depths

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Re: Campaign: Dark Depths

Post by Reaper on Fri Jun 25, 2010 2:18 pm

Contemplating for a second on the right soldiers for the job, Commander Fawkes looks up a Syd. "I think ill have assault soldiers for you as well as a instrument specialist. Then changing gaze to Arif he says "I have a battle ready mechanic that can help you both in and outside of battle with your mech. I think Ill but in some guys with close corders combat in mind. They will be heavily armored so they can keep you safe till your ready to fight. Lastly Lyell I do have two snipers in mind to help you out and Since it says in this file of yours you have a unwanted reaction to loud noises instead of a normal soldier ill give you one of my special opts. that is one of the best in stealth assaults." Right as he finishes the secretary walks in with gear in hand. She hands them out to the three according to whose it was in the first place. "Finally though you will be sending in you front Im going to follow you guys up with a convoy lead by this woman right here. They will have the necessary goods to keep you going such as a field medic and even a moving armory. IS there anything else you would like to know?"

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Re: Campaign: Dark Depths

Post by joseph on Fri Jun 25, 2010 10:39 pm

Syd leaned back, waiting for his guitar to return to his lonely hands. The mission sounded pretty important. The fact that he was going to send men to go with them must have meant that the mission was of high importance, needing a good number or arms. If the foe weren't so big, there wouldn't even be a need for assault soldiers, convoys, field medics, all of this. All of that went right over Syd's head as he repeated 'GUITAR' in his mind like a broken record. "No sir, no further questions." And with that, the woman handed him his guitar and his small amp. Finally at peace, Syd smiled as he latched his amp to his belt loop and quietly played Black Dog.

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Re: Campaign: Dark Depths

Post by D.N.A. on Tue Jun 29, 2010 1:04 am

Arif's rifle fell lightly into his hands. Clearly, it had been modified heavily from its original state: among the more obvious things, the barrel had been shortened, and the retractable blades for close quarters melee had been removed completely. His finger rested over the trigger as his other hand fiddled with the massive scope; one click, two clicks, three clicks. Lock and load.

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Re: Campaign: Dark Depths

Post by Reaper on Tue Jul 06, 2010 3:34 pm

"Now that you are ready we can..." Fawkes says as the door swings open and ap person that has shackles walks into the door.
Enter: ["4!\!D12345"/ AKA: Andreas/Andy]
He/she is small has longish hair wearing a pilot jacket. They is followed by some soldiers. "He was found outside our base. What do you want me to do with him sir." The guard says to the commander. pondering for a second he calls off the guards and sits him down next to the others "You may be some use to us. What's your name?"

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Re: Campaign: Dark Depths

Post by Yao Guai on Tue Jul 06, 2010 5:50 pm

Lyell looked over the shackled person. Looking over the newcomer, he became ever more curious when he realized he couldn't place their gender correctly. His brow furrowed as he thought over it, then he merely shrugged and tried to stop thinking about it. He playfully bounced his bat on his shoulder, as if preparing for a particularly hefty strike on a baseball.
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Re: Campaign: Dark Depths

Post by The J on Tue Jul 06, 2010 8:02 pm

The sound of a cracking adolescent voice was probably not something the men before him needed right about now. But Andy was not going to let what the guard said stand.. even though voicing out was probably innappropriate, Andy really didn't care-

"Listen asshole- I don't care who you think you are; My name's Andreas! Andy! NO ONE CALLS ME A HIM OR A HER OR WHATEVER! I HAVE A NAME! GOT IT?!" [phobia]

Andy then noticed the commander and stammered on the next words to choose. "..uuuhm... Hi. I'm guessing you're the base commander. I don't suppose I can ask nicely for my ship back huh?"

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Re: Campaign: Dark Depths

Post by Reaper on Thu Jul 08, 2010 3:23 pm

The Commander looking it over sees all the patches on the jacket. "Some of these patches are pretty notorious. The way I see it is that if you want to get your ship back your going to have to do something for me. You came at a most fortunate time because the people next to you are all going on a mission and you are going to go along with them. " he says seriously. "Now I'm going to assign you troops to help you out and to keep you from getting out of this deal. We just going to place a explosive on the inside of your mech that can be remote detinated at my will. So no funny business."
Alright you will leave momentarily as soon as they the convoy arrives. Dark Depths is about a three hour drive from base. There you will meet the squads going with you." The commander gets back behind his desk. "Good luck men and God speed."
The four are escorted out to a warehouse followed by the woman. They sit and wait for the convoy to get there
[Freeform RP]

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Re: Campaign: Dark Depths

Post by joseph on Thu Jul 08, 2010 7:25 pm

"Cool, alright," Syd said complacently as he quit Black Dog and turned off the distortion on his amplifier. He begun to play an E chord. The upward strokes were on the off-beats, creating a reggae atmosphere. He moved down to an A flat, creating some tension, before playing a C sharp minor. This song hit close to home for him. It reminded him of a time when the days were young and stressful, where every action that happened with every passing second would influence his already bleak future. But his policy of complacency never allowed him to regret, to think that there was ever trouble. His entire life was a natural high.

"So, guys," Syd said as he began the solo, "What're your reasons for getting into a mess like this?"

(OOC: The song's "Santeria" by Sublime)

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Re: Campaign: Dark Depths

Post by Yao Guai on Thu Jul 08, 2010 11:38 pm

Lyell looked over at Syd as he spoke. His eyes narrowed as he heard the music, then he shook his head and leaned back. "Oi' was in some trouble back 'ome, so I 'eaded out 'ere to the surface to start anew. Some military-type oi met told me he knew 'ow I could git some quick money. Didn't think it involved get m'self kidnapped by whoever the 'ell this fellows are." He looked around, perhaps checking out the passerby. "Anyone even know who these people are, anyway?"

(Damn, I hate Sublime Laughing )
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Re: Campaign: Dark Depths

Post by The J on Sat Jul 10, 2010 9:44 am

Andy looked steamed at being both babysitted and having a mech essentially held hostage. It was clear that this individual felt that there was something not quite right about Arif.

In an aside to Arif but still somewhat audible to the others- "You; quiet one. You may be able to fool the others but there's no fooling me. Did they hold yours hostage too?" Then looking at Syd spoke in a voice everyone could hear, " And what are you supposed to be here for anyway? In flight entertainment? Do you even have a clan? You look like a civilian."

"The only one who looks like he even belongs here is the gods damn Brutus... and [sniffs] he smells of the surface.. so what gives?"
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Re: Campaign: Dark Depths

Post by Yao Guai on Sat Jul 10, 2010 10:42 pm

Lyell turned his gaze to Andy and bared his teeth in a grim smile of sorts. "Why don't you answer yer' own questions, runt?" He narrowed his eyes and looked over the other hungrily, bridling for a fight as he took in the newcomer's words. "Speak for 'yaself, or shut yer gob and poike off." Drawing himself up, he stood up angrily.
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Re: Campaign: Dark Depths

Post by D.N.A. on Sun Jul 11, 2010 11:31 pm

"I don't know what you're talking about," said the Monastery in a late response to Andy's question. His tone seemed curiously evasive; his eyes darted off to a random corner of the warehouse. In truth, Arif was uncertain about the status of his Cerberus. He had not used it in several days, and as of late, the signal for calling upon it had become weaker and weaker, a very unusual occurrence. 'Still,' he thought. 'This kid can't possibly be able to tell just from looking at me that I've got a mech," his arm wrapped further around his rifle. 'Lucky guess, I suppose.' He turned to his comrades as the talking bear positioned itself on two legs. He was clearly in discontent. His glance shifted over to the inbred guitarist at the other end of the warehouse. After Andy's comment, Arif pictured Syd as more of an inbred jester now. He chuckled lightly at the thought.

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Re: Campaign: Dark Depths

Post by joseph on Mon Jul 12, 2010 12:29 am

Almost in an inebriated tone, Syd told Lyell as he switched from pseudo-ska to a Spanish feel, "C'mon, man, don't get mad over some kid's comment. Fer most Brutuses—er, Bruti—or whatever, it should be a compliment. The scent of hard work, I like to call it." He chuckled as he turned to Andy. "Clan? Sorry, labels aren't really my thing. They keep calling me this thing, but it doesn't stick. I'm my own man, man." [Retard Baby]

Syd's expression shifted to a more serious one, still expressing his constant euphoria. "Well, bud, if you really wanna know why I'm here, why don't you come at me and find out?" The guitar's tone suddenly became mystical, minor scales pervading the room. He didn't bother to rise from his chair, instead letting his rather somber tune bring everything else down.

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Re: Campaign: Dark Depths

Post by The J on Mon Jul 12, 2010 6:21 pm

Andy seemed to have visibly calmed down a bit. "He knows he sounds like an idiot right?" asking no one in particular. Andy pulled out Teh Haxor, a stylized instrument that looked like an iPad collided with a Borg Cube from Star Trek and had a baby. After flipping a few switches the faint glow of an interactive isometric display shows up relaying the status and position of the combat vehicle Venator Invictus. [sigh] "At least it looks ok even if I got shot down... Though they really didn't have to siphon my fuel and confiscate the bombs the missiles and lasers. Railgun looks fine though... And... oh good. They didn't take that." Andy continues working on various screens trying to extrapolate their position, checking e-mails, being an e-thug on an online forum... etc.
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Re: Campaign: Dark Depths

Post by Yao Guai on Mon Jul 12, 2010 7:18 pm

Lyell nodded as Syd spoke to him. "Foine, just saying I dinnae trust this 'un." He looked back to the musician as he slowed his playing to a calm but almost threatening tune. He sat down and disregarded his words, but kept his gaze on him. "You talks' like you wanna' fight, artist." His lips curled into a tiny smirk and he began to laugh gutturally. "I don't want to cripple ya' though." Turning back to Andy, he looked over the strange device he was using. "Whot's that thing there fer', kid?" Leaning forward, he peered into the display. Despite the idiotic fighter's attitude he put up to these new allies, he was intelligent enough to understand what the device's purpose was and to understand it. However, he tried his best to look confused and muddled as he looked over the diagram and weapon loadouts of the kid's craft.
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Re: Campaign: Dark Depths

Post by The J on Mon Jul 12, 2010 9:11 pm

Andy, engrossed in making adjustments to the variables of the Invictus, responded in a detatched manner, much as a child playing a portable game might. "Oh this thing? This is some cobbled circuit board my McGuiver crewmates scrapped together for me. Let's me call my mech, spam the Monestary Guild Forums, scratch my butt, squish cockroaches." [grins mischeivously].

From Lyell's vantage point it is clear that this is a Julian military constructed, high performance star fighter normally only capable of extra atmospheric flight. Andy has retrofitted it with a hodgepodge of vectored thrust coils, both electromagnetic and atmospheric, and the bottom half of a shoehorned bipedal mech platform where an extra fuel tank/ payload and landing gear should have been. The front of the vehicle, normally home to a tuning fork shaped sensor suite was replaced with something looking like a pincer and labeled DLance Mk.I. To each side there were exotic matter reservoirs, something labeled hypermatter regulator, and within the pincer walls were huge rows upon rows of haphazardly stacked high density capacitor banks. A cursory glance reveals this seems to be the only weapon the vessel has and there are many weapons hard points flashing a red "ORDNANCE DECOUPLED". However closer inspection reveals there is a railgun in the right side of the vehicle's nose still intact. Its twin that normally accompanies it on the left is missing. This is an extremely dangerous and unpredictable weapon in atmospheric combat due to its side effects on the air near it. Most Julian tacticians use it exclusively in the vacuum of space rather than risk friendly fire or railgun damage.

Andy obviously didn't care much that Lyell was reading it.
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Re: Campaign: Dark Depths

Post by Reaper on Tue Jul 13, 2010 8:29 pm

As everyone is calming down. An explosion is heard and rocks the foundation of the building. This is followed by three more explosions on of which hits the warehouse. Dust and debris is kicked up into a cloud and within it a large group of cassii terrorists emerge locked and loaded.
[Combat: cassii terrorists horde]
[Objective defeat them]
[Special: it will only take one turn for your mechs to drop in]

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Re: Campaign: Dark Depths

Post by The J on Tue Jul 13, 2010 9:53 pm

Andy still playing with Teh Haxor, exclaimed as the shaking subsided, "OH TO HELL WITH THIS!" And with the flip of a switch a large orange button with the word "SUMMON" appeared on screen. Andy smashed it with a balled fist and a computerized voice prompted, "Unit Invictus Activated. Stand by...." Andreas began running towards the far side of the warehouse where the unit was being housed, blindly holding up Teh Haxor in the hopes it would absorb incoming enemy fire. [first action] [light melee]

At the far side of the warehouse a sheet covered figure came to life and lifted off the warehouse floor. The protective white coverings that had concealed it blew smoothly off as the impulse from the round, glowing blue thrusters repelled them to reveal the black, silver, and red craft below. The sight of the vessel inspired Andy to run faster. However there were now Casii to deal with in the path towards the necessary objective. Andy pressed a button to retract Teh Haxor into a more compact form and in a twist of luck pulled it up just in time to absorb a Tierisch throwing knife. Andy searches desperately for something, ANYTHING useful in the warehouse while dodging the flak. [2nd action] [light melee][search]

Darting through the fray and putting away whatever was found from the frenetic searching of warehouse shelves, Andy gets to an incline in the warehouse dominated by sloping pipes that seemed to lead to where the facility's water was processed. The Invictus hovers slowly but comes to a stop near the bottom of the pipes just above where they slide into the underground service tunnel. The area is too narrow for the mech to approach closer without more inputs from Teh Haxor and the stairs to get down to the waiting mech are crawling with enemy combatants. "I guess I have no choice", Andy proclaims and taking a strap in one hand normally reserved for carrying the device like a bag, and putting a foot on Teh Haxor itself, surfs it down the pipes with reckless abandon. [Third Action]
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Re: Campaign: Dark Depths

Post by joseph on Wed Jul 14, 2010 9:17 pm

Syd looked around. There were Cassii all around him. Haha wow, just like how it was four years ago... Although the environment was different, the situation was the same. No apartment buildings, no civilians, no clear blue sky... but the same scum looking for sustenance, the same feeling of dread, the same drive they instill into natural born fighters. Syd himself didn't find himself to be a natural born fighter, but he was a natural born guitar player with unnatural powers. In a sense, he was a unnaturally natural born fighter. Syd grinned, and the euphoria was as clear as day. "Hey big guy," Syd shouted to Lyell, "Damn right I wanna fight! I didn't even get to finish my warm-up!" Syd turned his amp up to the highest possible volume. Tone went up. Drive went up. Soon the amplifier began to emit annoyingly loud feedback, followed by a loud squeal. All of a sudden a torrent of sound came from the amp as Syd played a series of low, dark notes on his guitar. The building began to crumble even more, and several Cassii began to lose their footing, some even getting blown away by the sheer force. Many began to scream from the pain of it all. Only three words could describe the power of such a song: Laid to Rest. [First Action][Super Heavy Ranged][Long Fingers][Symphony of Destruction]

Syd went berserk. His head jerked in spastic, erratic movements. Anyone who stood in front of him was victim to a frenzy of sound waves. Syd walked his way to a group of four Cassii, all in inner turmoil. He turned his distortion down, equalized his mids and lows and soon found himself with a clean, mystical tone. All of a sudden, a single G came and soothed the four. Before they knew it, the Cassii fell victim to Syd's lullaby. They stood up, almost as if drawn by strings, and ran towards their own Cassius allies. With claws, indescribable appendages and stolen Julius technology, they began to maul each other to death. Syd couldn't help but chuckle at the scene. Haha wow, just like how it was four years ago. [Second Action][Super Heavy Ranged][Long Fingers][Symphony of Hypnosis]

Totally forgetting the fact that he was in the middle of a fight, Syd just started to jam. Badly played scales were pervading the air, mixed in with randomly inserted power chords. A Cassius snuck up behind him, ready to pounce. Before it could make a move, Syd's guitar strap unfastened. His guitar was dangling at its neck in Syd's left hand. In a swift movement, Syd swung the guitar, accidentally smashing the Cassius' face while giving it a loud, dissonant blare of cacophony. The Cassius flew a good seven feet in the air. Syd fixed his strap before the Cassius reached the ground. "Sorry, dude!" Syd yelled to the corpse. Wow, I'm pretty sure that didn't happen four years ago. [Third Action][Super Heavy Ranged][Long Fingers][Retard Baby]

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Re: Campaign: Dark Depths

Post by joseph on Wed Jul 14, 2010 9:19 pm

Symphony of Hypnosis Roll:
joseph carried out 1 launched of one Success Roll (Image not informed.) :
6

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Re: Campaign: Dark Depths

Post by Yao Guai on Thu Jul 15, 2010 5:31 pm

The terrifying sounds of Syd's playing woke up something in Lyell as he began to move through the crowd of Casii intruders, swinging his bat to and fro. As some masked and rag-covered man was thrown by a quick strike, he began to sweat harder and become more frightened. Whimpering, he fell to the ground and clutched as his ears, unable to hear his groaning over the hideously beautiful torrent the Mus Del Not had unleashed. Several of the attackers kicked him, but he was unresponsive and didn't seem to care. [Phobia]
(Nice little challenge to work around!)
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Re: Campaign: Dark Depths

Post by D.N.A. on Sat Jul 17, 2010 11:43 pm

Arif's green eyes danced around the room as it filled to the brim with surface walkers. The odor of chemicals quickly pervaded the air, the monastery's countenance remained collected. He balled a fist, stepped forward. 'Father...I will prove to you that your teachings have not fallen upon deaf ears; that I have not forgotten my Harbinger heritage as you believe I have.' A beeping noise on Arif's wrist broke his concentration. He glanced down; the screen on his device bathed the boy's face in a vibrant red. 'Cerberus,' he gazed ponderously into the screen. After a brief pause, the screen went dark. He lowered his arm back into a natural position. "I won't be needing you right now, Cerberus." From a concealed pocket in his coat, the monastery pulled out a glowing rifle cartridge. He slid it into position right behind the barrel, cocked it once. "I was bred to kill these swine."[Monologue]

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Re: Campaign: Dark Depths

Post by Reaper on Mon Jul 19, 2010 1:32 am

Andreas/Andy
This dice is not existing.
+3
Terrorists
This dice is not existing.



Syd
This dice is not existing.
+3
Terrorists
This dice is not existing.



Lyell
This dice is not existing.

Terrorists
This dice is not existing.



Arif
This dice is not existing.

Terrorists
This dice is not existing.



Andy
'Checking Roll' : 1

Syd
'Success Roll' : 1

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Re: Campaign: Dark Depths

Post by Reaper on Mon Jul 19, 2010 1:37 am

[Discount Arifs
and Lyell is really at 0]

Reaper carried out 1 launched of one Checking Roll (Image not informed.) :
1
Reaper carried out 1 launched of one Success Roll (Image not informed.) :
6

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Re: Campaign: Dark Depths

Post by Reaper on Mon Jul 19, 2010 2:00 am

Results

Andreas/Andy Attack: 4
3+3+3=9
LEVEL UP! Andy is now Level 2! 1 Flair until Level 3. +1GP
He finds a used grease towel

Andy moved by the music takes out 4 enemies

Syd Attack:13
3+4+2+2(weapon)
LEVEL UP! Sid is now Level 3. 5 Flair until Level 4 +2GP
you gain control of 3 of the members for use during the next round

His masterful playing has brought down 13 members of the gang but it is still not enough to destroy them



Lyell:-1
takes a hit -1 body point you have two left
he is being barraged by enemies but seams like he is still unwilling to fight

Arif:0
Mono:2
2 Flair to Level 2!
Arif is readying himself for combat but is overlooked by the enemy

Combat Continued




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Re: Campaign: Dark Depths

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