Dark Depths campaign discussion

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Re: Dark Depths campaign discussion

Post by The J on Mon Jul 19, 2010 1:51 am

My character is useless without a mech- I actually did post combat. Attacks I take in defense of my character are still attacks. Besides if I'm knocked out at least Mario can res me with his character.
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Re: Dark Depths campaign discussion

Post by Reaper on Mon Jul 19, 2010 2:03 am

thanks for clearing that up
you did equal damage but since Syd used symphony of destruction you actually did damage

Here are the results go to he next round

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Re: Dark Depths campaign discussion

Post by joseph on Mon Jul 19, 2010 2:10 am

Wait Matthew, did you take account of the Symphony of Destruction bonuses?

~Symphony of Destruction
Costs: 2 Creation Points or 10 Gazebo Points
Your instrument is so powerful and your playing so beautiful that even just playing it harms your opponents. Once every combat, your character may spend their first action playing a Symphony of Destruction, and then spending the remainder of your actions in regular combat. For that round, damage dealt by your party is doubled.

So it wouldn't be just me, it'd be Andy, too.

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Re: Dark Depths campaign discussion

Post by The J on Mon Jul 19, 2010 2:12 am

Wow that's wicked sweet!
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Re: Dark Depths campaign discussion

Post by D.N.A. on Mon Jul 19, 2010 2:13 am

Oh fuck yeah, double 0 damage for Arif! What a beast Very Happy

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Re: Dark Depths campaign discussion

Post by joseph on Mon Jul 19, 2010 2:15 am

I probably should have used it later in combat since it's a once-only thing xD
Oh well, with just Syd and Andy, it's 21 damage in all, which is pretty good for a Horde if I'm not mistaken. I'm pretty sure Arif and Lyell can hold their own Meow

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Re: Dark Depths campaign discussion

Post by The J on Mon Jul 19, 2010 2:25 am

It did what I needed it to- Now my Metal Gear and I have some work to do.
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Re: Dark Depths campaign discussion

Post by Reaper on Mon Jul 19, 2010 2:32 am

no i already counted that in so no more extra
unless you want me to count it at the end when everyone has already done damage that would make damage to 10 seeing as Andy would be equal to 0 attack.

btw Mario what type of weapon is the beam rifle
and how did you pay for it

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Re: Dark Depths campaign discussion

Post by joseph on Mon Jul 19, 2010 2:38 am

The J wrote:It did what I needed it to- Now my Metal Gear and I have some work to do.
Oh yeah, that's right, the NC-17 Megazord with a railgun and beam rifle. REX or RAY?

And Matt, sure, throw it in the next combat phase if you want. Just remember not to count me (unless you want to) since I was already accounted for this round.

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Re: Dark Depths campaign discussion

Post by D.N.A. on Mon Jul 19, 2010 2:40 am

Normally it would be both SHR and SHM and would cost free for Harbingers. But since Arif is not only not a Harbinger, and I would therefore have to pay 5 creation points just on his weapon, he's also too weak in muscle and synapse to hold that class of weapon, so I had him modify it down to just a HR which cost me two of his creation points.

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Re: Dark Depths campaign discussion

Post by Reaper on Mon Jul 19, 2010 11:49 pm

permision granted the j

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Re: Dark Depths campaign discussion

Post by joseph on Tue Jul 20, 2010 12:46 am

Hey Wes, I'm typing up my combat right now. Better finish yours up before I start making loud noises again Razz But heads up, this round is predominantly done by the hypnotized Cassius. So there'll be minimal sound.

Also Reaper, what kind of Cassius did I get? Can I go crazy with it or are you preassigning certain clans to me?

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Re: Dark Depths campaign discussion

Post by Yao Guai on Tue Jul 20, 2010 1:50 am

All done, Joseph. About.. an hour ago, maybe? Razz
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Re: Dark Depths campaign discussion

Post by joseph on Tue Jul 20, 2010 1:57 am

Yeah sorry. I got creative, and it took a lot longer than I thought. Still, I like this round of combat. My guitar never actually got too loud Razz

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Re: Dark Depths campaign discussion

Post by Reaper on Tue Jul 20, 2010 3:55 pm

They are all normal people with guns
no crazy powers

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Re: Dark Depths campaign discussion

Post by The J on Tue Jul 20, 2010 4:18 pm

oops- too late considering we all started posting based on what you described as "Cassius Terrorists [with guns]". That doesn't make a lot of sense for them to all be normal people. At least some alignment to a clan is necessary for this to be interesting. You're gonna end up vetoing all the last combat posts if you really want them to just be men with guns, which if that was the intended message you wanted to convey- you should have mentioned they were just men with guns; Not Cassii with guns.



And AGAIN we are waiting for FUCKING DNA to post both here and in Mexican Mistrial.

EDIT: Matt you could always just let us get away with those posts and say we were killing the party leaders in this round of combat and the rest are just random mooks.
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Re: Dark Depths campaign discussion

Post by Reaper on Tue Jul 20, 2010 7:14 pm

yeah thats what i was thinking just makes things easier

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Re: Dark Depths campaign discussion

Post by joseph on Tue Jul 20, 2010 8:19 pm

Gah dammit. So I gotta redo my entire combat?! xD

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Re: Dark Depths campaign discussion

Post by The J on Tue Jul 20, 2010 11:47 pm

no it's fine- Matt said we can kill off the horde leaders in this post and treat the rest as mooks if there's any left.
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Re: Dark Depths campaign discussion

Post by Reaper on Sun Jul 25, 2010 10:58 pm

i think everyone died

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Re: Dark Depths campaign discussion

Post by The J on Mon Jul 26, 2010 1:33 pm

Shall we conclude this? Mario's taking over a week to post.
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Re: Dark Depths campaign discussion

Post by Reaper on Tue Jul 27, 2010 5:57 pm

yeah ill see about moving forward
where is mario anyway

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Re: Dark Depths campaign discussion

Post by D.N.A. on Tue Jul 27, 2010 11:09 pm

Working on things for college. Sorry guys. NPC me. Hardcore.

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